Tagged With sexism

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Super Mario Run, Nintendo's first mobile game, follows the standard Mario formula: Princess Peach gets kidnapped right away, and it's up to Mario to save her. It's for this reason that Chris Suellentrop doesn't want his daughter to play it, as he wrote in an Op-Ed for The New York Times, saying, "the game is rife with stale, retrograde gender stereotypes ... that today are just embarrassing."

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"Calling the derision of Anita Sarkeesian rational debate is an insult to both her and the idea of debating ideas." Writing for The New Statesman, Ian Steadman gives a thorough and well-reasoned rebuttal of many of the most popular arguments raised against feminist critic Anita Sarkeesian ever since she started her Tropes vs Women in Video Games series.

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When Hyperdimension Neptunia first made its way West from Japan in 2011, folks weren't too happy with it. "Worthless" and "sexist" and "stereotypical" were the sentiments thrown around, because we were seeing cute anime girls being silly and wearing short skirts. But the stated purpose of the series is to make fun of the games industry, and when I look deeper it seems evident that Neptunia is also lampooning the very pervasive sexist culture and tropes it's been accused of perpetuating. This so-called "sexist" franchise is actually, ahem, anti-sexist.