Running around Mordor slicing up Orcs is still plenty of fun, especially when it costs less than a fancy sandwich to get stuck in.
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This is not photoshop, this is Jechts splitting himself in two for some A++ Shadow of Mordor cosplay. The results are even more impressive when you see the rest of him.
Last week's feel-good news that Shadow Of War developer Monolith is commemorating the game's late executive producer Michael Forgey with a piece of charitable DLC has taken a turn amid concerns of where some of the proceeds are going.
Congratulations - you've just built your first gaming PC. Or maybe you're like Cecilia and you've just bought your first pre-built rig. Either way, you've got some fresh new hardware and now it's time to put it through its paces.
Question is, what should you play? Here's 12 games to put a new gaming PC through its paces.
Briefly: Earlier this year, Shadow of Mordor executive producer Michael Forgey learned that he has a malignant form of brain cancer. Although the tumour is inoperable, Forgey is doing everything he can to battle against the disease. Forgey's family and friends at Monolith Productions are raising money to help him cover medical expenses and support his three children, and Monolith plans to start a social media campaign called #ForForgey tomorrow. You can find the fundraiser on YouCare right here.
Shadow of Mordor is already a pretty funny video game. Still, I'm glad that hasn't stopped Mega64 from taking it into the real world and trying for a few more laughs.
The Bright Lord, Shadow of Mordor's new DLC campaign, promises an epic showdown with Lord of the Rings head honcho Sauron. It was designed in part to address a common fan complaint about the original game's anticlimactic ending. But while it does give players a chance to fight Sauron, I'd hardly call it an epic battle.
Dragon Age Inquisition may have taken Game of The Year at last night's 18th annual DICE Awards, but how about Shadow of Mordor winning for Outstanding Achievement In Story? The scripted story wasn't so hot, but if they were judging by the stories that emerged as players sparred with enemies who became tougher through the game's Nemesis system? Then, well-deserved!
Conventional wisdom suggests the longer it takes to finish a game, the better -- especially RPGs. We even have websites, such as How Long to Beat, tasked with cataloging the length of games. The clock on my just-finished Dragon Age: Inquisition save reads 64 hours and four minutes. How come, then, after so many hours with Inquisition, I feel so empty, and glad it's all over?
Briefly: "It's chess meets Hamlet. OK, maybe not Hamlet. But it's a start." Ken Levine, of BioShock and System Shock 2 fame, wrote an interesting review of Shadow of Mordor this week in which he praises its novel ability to tell stories that players "build for themselves simply by playing the game." Read it over at Matter.
New-gen consoles have barely been out for a year, but there's already a familiar story: a game launches and runs great on the PS4 and Xbox One, much less so on the PS3 and 360. Shadow of Mordor was an egregious example of this performance gap, but it's not the only one. Is there any hope for last-gen gamers?
Shadow of Mordor is one of the best games I played this year. I had high hopes for Lord of the Hunt, its first major expansion, as a result. "New monsters!" I thought. "More nemesis orcs to fight, some of whom ride on top of the new monsters! What could possibly go wrong?" So many things, apparently.