Tagged With shadow of the tomb raider
Fans who have dug into the depths of the new Tomb Raider have made a discovery that would make Lara Croft proud. By playing Shadow of the Tomb Raider without its day-one patch, they've found an alternate post-credits cutscene. The cutscene includes some easter eggs that weren't in the ending most players saw, and is impossible to see if you've updated the game. It's an ending that the game's developers say "was mistakenly included in the game." Spoilers follow!
This week on Kotaku Splitscreen, we raided some tombs.
What’s an extra day of playing a hot new game early worth to you? What’s the worth of two days? It’s become more and more common for video game publishers to charge players for the chance to play games early. Or maybe they’re just sticking everyone else who pays a meagre $70 with a later release date. This practice has gone from rare to common this season. Here’s what’s being offered.
Modern action-adventure games are pretty easy for me. They’re too easy, you might say, if you’d like there to be some mystery about where your cliff-climbing character should jump or which levers they should pull while trying to operate ancient machinery. Hints tend to come fast, as your hero will start muttering about solutions if you didn’t quickly come up with one. I wish these games would let me figure stuff out on my own.
Being able to tweak a game's graphics settings was once entirely a PC thing. These days, it's not uncommon for console games (or the console itself) to offer 4K or supersampling, if you don't mind a lower framerate. Square Enix's Shadow of the Tomb Raider is following suit with two such options for Xbox One X players: High Resolution or High Framerate mode.
Rise of the Tomb Raider, released in 2015, was an excellent game, so it's no surprise that the new Shadow of the Tomb Raider being demoed at E3 looks and plays a lot like it. There were, however, three small changes that delighted me during the press demo I watched.