I sat down with Anthem, BioWare's upcoming shared-world third-person shooter, for 30 minutes today. I came away surprised at just how good it feels to move around in the game's fantasy sci-fi world.
Flying through its gorgeous environments on my way to kill some bad guys, fix an ancient relic, or take out a giant egg-laying monster felt great. Sprinting, jumping, flying and shooting flow together well. I wouldn't call it seamless, but it's a big step forward from the moment-to-moment action in BioWare's previous games.