splitscreen
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The Magic Of Muscle Memory For Games
I’ve been practising my Street Fighter 5 combos lately, and I’ve found that the less I think about them, the easier it is to do them. On this week’s episode of Kotaku Splitscreen, my co-host Kirk Hamilton and I talked about muscle memory in games, and also music. Our third host Jason Schreier is on…
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The Creators Of Into The Breach Came Very Close To Giving Up On It
The strategy game Into The Breach is elegant in its simplicity, but that’s because its designers had to scrap several huge sections of the game that just didn’t work. Matthew Davis and Justin Ma, the minds behind FTL and Into The Breach, came on Kotaku Splitscreen during GDC 2019 to tell Jason and me how…
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Google Stadia Boss Answers (And Dodges) Our Questions
This morning at GDC 2019, Google Stadia boss Phil Harrison announced the tech company’s plans to launch a game streaming service that will stream high-end games in a Chrome browser. But how good, exactly, does your internet have to be in order for Stadia to work?
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We’re Excited To See What Google’s Project Stream Can Do
Is video game streaming going to change the industry as we know it? On Kotaku Splitscreen we discuss that question and much more.





