It’s been a wild week for eagle-eyed fans of Star Wars Battlefront 2. On Wednesday they thought they spotted an unannounced droid in the background of some new official artwork for the game. A rep for the game threw cold water on that theory, but then clarified today that, actually, these both were and weren’t the droids fans were looking for.
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Sometimes it's the little things that bug players. And sometimes those little things are worth fixing. That's the case with Battlefront II, a game with a playerbase that's been frustrated by microtransactions and a lack of new content but at least has had their call answered to get rid of the holograms in the game's menus.
Star Wars: Battlefront II is working to overcome its image problem following a controversial release. A new season of content, related to Han Solo, hit the game today. Its smattering of character skins and a map lifted from 2015's Star Wars Battlefront provide little for those hoping the game will bounce back from its rocky start.
Star Wars Battlefront II's latest update brings microtransactions back to the game, allowing players to spend premium currency on cosmetic outfits. It's an improvement over the ability granting loot boxes from early access but pricey skins add an unwelcome new grind to a game.
Star Wars Battlefront 2's new update overhauls the game's loot box laden progression system. One of players' biggest complaints since before the game was even officially out was how hard it was to unlock iconic characters such as Luke Skywalker or Darth Vader. A new patch finally unlocks every hero character in the game.
This Battlefront II mod by FruitByTheFett takes a few random pieces of Star Wars kit -- a Boba Fett backpack here, some Stormtrooper armour there -- and builds a Space Ranger costume for Han Solo out of it.
Players who earn enough points during Star Wars: Battlefront 2 matches can play as a variety of special characters, from hi-tech Stormtroopers to the Emperor himself, but none are as deadly as the Wookiee Warrior. A new patch has nerfed these overpowered creatures and brought an end to their hairy reign of terror.
Remember Matt The Technician, Kylo Ren's run as an Undercover Boss on Saturday Night Live? It's in Battlefront II now.
Here's Rep. Chris Lee (D) from Hawaii standing in front of a camera and making an announcement about steps being taken to combat the "predatory behaviour" of video game publishers, with particular emphasis given to Electronic Arts and its inclusion of loot boxes within Battlefront II.
When 2017's Star Wars Battlefront II was first previewed at E3 this year, people were cautiously optimistic. Its predecessor was slammed for being thin on content, but initial showings of the game looked promising and it seemed like EA had added the things fans wanted out of the game's sequel, like a single-player campaign.
Now, everything has turned to shit.
As time has passed, the internet has slowly learned more about Free Radical's cancelled Battlefront 3 project. The idea was to expand upon Battlefront 2's grand battles, allowing a seamless transition from space dogfighting to ground combat.
Free Radical's efforts were eventually canned though, after a change in LucasArts leadership. But while it doesn't feature a full space to ground transition, the final mission of DICE's Battlefront echoes some of the spirit of the cancelled project.
Battlefront 2, the new video game where you can play as Bossk before you spend a dozen hours unlocking Luke Skywalker, has a slavish dedication to fancy graphics and Star Wars action. Unlike its predecessor, it has a whole new Star Wars story to tell. But while it starts promisingly, it ends up being a far too recognisable tale.