Dusk is a throwback first-person shooter that released earlier this year. Comparing it with another shooter, Strafe, shows that one of the most important factors in recapturing classic FPS magic is memorable level design.
Tagged With strafe
If you're a fan of old games, I have good news: this week is all about the nostalgia. Top of the pile we've got STRAFE, a procedurally generated, very 90's looking shooter. And right next to that channelling the spirit of one of the best arcade games of the same era is NBA Playgrounds, which pretty much everyone and their dog swears is just a new NBA Jam.
Sounds alright to me. But let's see what else will be hitting shelves physical and digital this week.
Pixel Titans, the developers of throwback shooter Strafe, commissioned Harrison Krix to build this replica of one of the game's weapons for them to give to a fan.
The guys making indie shooter Strafe are concerned with a few things. Paying tribute to the glory days of 1996, for one, but also doing that in the most 1996 way possible: by going to town on their game's use of the ol' claret.