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  • Metroid Dread Doesn’t Try To Reinvent The Wheel

    Metroid Dread Doesn’t Try To Reinvent The Wheel

    There are some games that require lavish presentations, elaborate scripts totalling hundreds of thousands of words or enormous multiplayer worlds, filled with references, throwbacks to franchises. These extravagances are often considered necessary, the price studios must pay to stand out in an ever-crowded gaming calendar.  Metroid Dread requires none of this noise.