On Wednesday night, a group of friends and I gathered to spark a revolution. We were playing Comrades, a tabletop RPG that puts its players in the shoes of leftist activists fighting for their causes.
Creating a character for a role-playing game is an intense experience. It’s thrilling and intimidating – often at the same time – to invent a fictional version of yourself and send them out on adventures. It’s another thing entirely when the character you’re making is based on the person in…