This is what fighting the giant scorpion tank guarding the Sector 1 Mako Reactor at the beginning Final Fantasy 7 will look like in the game's remake. If it ever comes out that is.
Tagged With tetsuya nomura
What happens when Square Enix and Final Fantasy legend Tetsuya Nomura sits down and draws some official Smash Bros. art? This happens.
The most recently announced Kingdom Hearts release is Kingdom Hearts HD II.8 (er, 2.8, WHATEVER). That's kind of an odd title. But, according to Tetsuya Nomura, there is a reason for it. A confusing reason.
This year's E3 had a huge surprise for us all: The Final Fantasy VII remake. But this wasn't the only surprise. Prior to the official unveiling, Final Fantasy VII's original character designer Tetsuya Nomura had no idea he'd be directing the remake.
The announcement trailer of Final Fantasy VII's remake showed a slightly darker and more realistic world compared to the 1997 game. And with an aesthetic like that it's almost impossible to imagine how some of the crazier parts of the original game would look.
With the release of the latest Dissidia Final Fantasy trailer, Kingdom Hearts director and zipper enthusiast, Tetsuya Nomura sat down to talk about the newest addition to the character roster.
Check out them guns on Sora. The D23 Expo Japan 2013 was an event last week at the Tokyo Disney Resort that celebrated both the 90th anniversary of the Walt Disney Company and the 30th anniversary of the Tokyo Disney Resort itself. Nomura was there with Japanese cast members to show the latest Kingdom Hearts III trailer and talk about the game.
I got a chance to handle the PS4 at this year's Tokyo Game Show. The graphics definitely look prettier than I've seen on the PS3, but otherwise, it handles pretty much like it should. But I'm looking at it from the player's side. That's the output. What about the input? That's where you have to ask the developers.