Undoubtedly, there are fans who are ecstatic to hear that Killer Instinct, the classic fighting game that came in a snazzy black cartridge back in the early 90's, is going to come back. But when the game was announced earlier this year, there also seemed to be an air of bewilderment about its revival -- loved as it may be, it's not exactly the biggest or most well-known franchise, even within the fighting game scene.
Tagged With the multiplayer
What does being a next-gen game or hardware mean, exactly? While the answer is kind of murky -- in some ways, the coming generation doesn't feel like a huge departure from our current generation of hardware -- one of the places we can see concrete changes is when it comes to multiplayer games.
While we're still a month away from shifting into new consoles, already we can tell a few key things about what next gen will be all about. There will, for example, be lots of pretty weather effects. We will probably shoot lots of people in the face. Oh, and we'll probably play a ton games with and against each other too.
A short The Multiplayer column today, because I've spent the last 3 days getting destroyed by a cold. So! I'll turn it over to you guys.
Alert! First blood. Double kill. Triple Kill. Mega Kill. Overkill. ...Executed. Game over. They might set the tone of the game, they might always remember to direct you to the objective, heck, they might even feed your ego by lauding every minor triumph you have while playing a multiplayer game, but man, announcers -- those disembodied voices you hear while playing something -- don't get enough credit.
Having an ex in the age of Facebook is no easy thing. Between social networks and texting, it's difficult to feel as if you can completely cut ties with someone. Do you keep them as a friend? And if you do, how much do you allow yourself to read about their life without you? Do you take down pictures of your time together, or untag them? Do you delete them off your phone? There's no end to the considerations you have to take about your digital relationship with someone, and no well-defined etiquette about how to handle break-ups and exes when it comes to using technology.
In a sea of Akumas and fireballs during this year's EVO, any change-up in character selection was welcome. Even so, you don't expect one of the "worst" characters on the Street Fighter roster to suddenly make an appearance in a top 8 match. Thank god it did, because Infiltration pulling out Hakan to go up against PR Balrog was one of the best parts of EVO.
Slayer. Deathmatch. Arena. Free-for-all. The mode has many names, but your aim stays the same: kill everyone, as many times as possible. Maybe there's a time limit or a kill limit, but it usually comes down to some variation of "the person or team with the most kills wins." Simple, seductive...and kind of mindless.
After sitting through the Nintendo developer roundtable at E3, which featured Tsunekazu Ishihara and Junichi Masuda of The Pokemon Company and Game Freak respectively, it struck me: much has changed since the Pokemon: Red and Blue days. I'm not just talking about how there's a new fairy type now either.
Last night, after a gruelling episode of Game of Thrones, a good number of people swore they would never watch the show again. Take a look at the retweets on the TheRedWedding Twitter account, which chronicles the extreme reaction to the Rains of Castamere episode, to see what I mean. (Don't visit the link if you're trying to avoid spoilers!) You might say they "rage quit" Game of Thrones.
Anxiety caused by the fear of missing out (FOMO) is a real thing: it's when you worry that no matter what you're doing at that moment, you could be doing something better somewhere else. Typically, FOMO is discussed in the context of social media, as social media feeds into the fear of missing out. We can constantly check in on what's happening with our friends and family -- and having this ability makes it easy to wonder if you'd be having a better time doing something else.