the witness
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Most Popular Video Games Are Dumb. Can We Stop Apologising For Them Now?
40A few weeks ago, The Atlantic magazine published a profile I wrote of the developer Jonathan Blow, a man known in gaming circles as much for his criticism of the mainstream game industry’s intellectual shortcomings as he is for Braid, the outstanding game he created.
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Jonathan Blow’s The Witness Is An Exercise In Symphonic Game Design
A symphony is a long-form composition, a collection of pieces tied together by themes and motifs. The composer weaves melodies and harmonies over several movements, weaving them into a cohesive whole. That vision is then realised by an orchestra, led by a conductor.
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Braid Creator’s The Witness Gets An Intriguing Architectural Update
When we last saw the upcoming game from Jonathan Blow this summer, The Witness already looked like an intriguing experience. The way that Blow’s game design interwove puzzles and environmental cues created a hypnotic level of immersion where you had to pay attention to a gameworld like never before.
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Jonathan Blow, Opinionated Creator Of Two Video Games, Is ‘Attempting To Be Profound’
Jonathan Blow is a video game developer whose critics call him pretentious and grouchy.