The World Ends With You is broken on iOS 8, and has been for a long time, to the point where Square Enix pulled it from the App Store last week because it just doesn't work.
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My Apple iPad 2. Crisp display with a density of 132 ppi. Reacts to multi-touch gestures. Contains accelerometer, gyroscope. Reacts to involuntary shakes in hands. Enough battery life to last majority of a cross country flight. Reacts poorly to excessive, clammy sweating. Does not register uncontrolled clenching of fists/jaw. Eight-megapixel front-facing camera accurately captures wild desperation in eyes, ghostly pallor, but leaves out racing thoughts, mounting dread, cavalcade of head voices.
You ever get to that point in a Japanese role-playing game? You know. The point where you want to turn it off. There you are, killing monsters and levelling up and minding your own business, when in comes a pair of tiny twins or a cackling rogue to ruin your day with voice acting that even Kristen Stewart would call hammy.
After a drip-fed countdown, Square Enix revealed that The World Ends With You was being re-released. On iOS. For 21 bucks.
Look, nothing justifies what Square Enix did. Setting up a weekly countdown that everyone giddily expects will be a sequel to beloved DS game The World Ends With You only to reveal that it's actually a $21 iOS port? Indefensible.
Numerous Japanese sites are speculating that The World Ends with You is iOS bound. Earlier today, Square Enix revealed that the game was an iOS title on its online store page for the soundtrack page. The iOS notice has since been removed from the soundtrack page, while the countdown site soldiers on. Thrilling.