The combat in The Division 2 feels great and is one of the main parts of the game that keeps me coming back. Yet, one of my favourite things in The Division 2, quarantine zones, aren’t about combat or even shooting really. Instead, these spaces are focused on exploration and…
On Tuesday Ubisoft said its Swedish game studio Massive will lead the development of a game set in the world of James Cameron’s Avatar. That left some people, including us, wondering what that meant for the future of The Division, the 2016 Massive-led co-op third-person shooter that got its last,…
The lengthy notes detailing the changes in The Division’s big 1.4 patch last month did not mention the removal of a computer-controlled character who sobbed incessantly. But 1.4 removed her from the Ubisoft game, by popular request.