Tagged With toshimichi mori

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Since its debut in 2008, the BlazBlue franchise has enjoyed a decade of serious growth, with four mainline instalments, various revisions, and an expansive cast that rivals even its Arc System Works cousin Guilty Gear. The latest game, BlazBlue: Cross Tag Battle, is a two-on-two crossover fighter that landed on PC in the West today.

With characters from Persona 4 Arena, Under Night In-Birth Exe:Late, RWBY and, of course, BlazBlue, this is an ambitious project that strays from the developer's traditional path in multiple ways. We recently spoke with director Toshimichi Mori about how this release came to fruition and where he sees it fitting into the fighting game landscape.

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During a recent press event, Arc System Works chief development officer Toshimichi Mori sat down to discuss his team's next fighting game, BlazBlue Cross Tag Battle. The upcoming release's simple controls, he said, are a way to make the game more accessible to newcomers as well as Western competitors who can't keep up with their Japanese counterparts.