ubisoft montreal
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Rainbow Six: Siege Revamping Competitive Play, Deemphasising Pesky Microtransactions
In a new dev diary, Ubisoft Montreal outlined changes for Rainbow Six: Siege‘s second year. Alongside plans to revamp the roster of operators, competitive leagues will be restructured and cash-free loot provided to all players.
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A Major Challenge To The Clumsy Way Video Games Handle Right And Wrong
The creators of the huge new video game Watch Dogs reject the black and white choices video games often give you when they want to give you a moral dilemma and make you feel something.
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Meet The Australian Developer Living By The Creed
Ten years ago Alex Hutchinson walked into Torus Games in Melbourne with little idea of what he was doing. Today he is the creative director of Ubisoft Montreal and Assassin’s Creed III. This is the story of how one man learned to make games in Melbourne, mastered it at Maxis, and is now steering a…
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Far Cry 3 Sanely Delivers The Same Results, With The Same Methods
Perhaps ironically, perhaps not, Far Cry 3 opens with a psychotic bandit lecturing you on the nature of insanity. Crazy is doing the same thing, expecting different results, goes the oft-quoted saying. And again, for the third time now in this series, you are surrounded by a jungle, up to your arse in trouble.