ubisoft toronto
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Original Splinter Cell Being Remade By Far Cry 6 Devs
After refusing to do anything meaningful with the Splinter Cell licence in the years since 2013’s Blacklist: Aftermath, Ubisoft seems to haTve heard the fans’ plaintive cries because it’s decided to bring sneaky spy Sam Fisher back in a new remake of the original 2002 Xbox classic.
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The Messy, Stalled Reckoning At An Assassin’s Creed Co-Developer
Ubisoft Singapore has always been kind of known [internally] to be one of the worst Ubisoft studios in terms of culture,” said one former developer at the publisher of Assassin’s Creed and Far Cry. “People would visit [from other studios] and be like, ‘What the fuck is wrong here?’”
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Mega-Producer Jade Raymond Leaves Ubisoft
Jade Raymond, best known for helping produce Assassin’s Creed and a number of other major Ubisoft games like Splinter Cell and Watch Dogs, has left the publisher after 10 years, Ubisoft announced today. Ubisoft’s Alexandre Parizeau will take her old role as head of Ubisoft Toronto, which Raymond founded and has managed since 2009.