Tagged With used games

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GameStop is overhauling trade-ins and launching a new program that will wind up giving people more money for the games they sell, Kotaku has learnt. The new initiative, which will launch on August 18, will simplify GameStop's trade-in structure, reducing the complexity of what has become an unnecessarily obtuse service.

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Every time I bring home a new video game I have this ritual: I take a fish boning knife and slide it under a fold in the shrinkwrap, then twist. Then I try to remove all of the cellophane in one piece, like it's the world's biggest peel-and-eat shrimp. If it's an Xbox 360 game, I slip it down under the obnoxious seal across the edge and lift that out. I have to do all of this because American retail packaging insists on treating every customer like a potential shoplifter.

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The battle over our rights to play used games took centre stage last night during Jimmy Fallon's Video Game Week, a post-E3 celebration of all things ludic. Fallon had brought up Mark Cerny, lead designer of the PlayStation 4, to talk about Sony's next gaming console. And inevitably the conversation turned to DRM.

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It's clear what Microsoft thinks of game ownership — the Xbox One's policies don't communicate much of a belief in it. Sony scored a lot of points on Monday, but to be fair, it was a defence of the status quo. Where does Nintendo come down on the subject?

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In an interview with Game Trailers’ Geoff Keighley, Sony CEO Jack Tretton shed more light on how used games will work on the PlayStation 4. It seems that, while the system’s first-party games will be free to trade in or share without restriction, third-party publishers can choose to behave otherwise.