Cult classic Vampire: the Masquerade Bloodlines is getting a sequel. The 2004 roleplaying game left a lasting impression on roleplaying fans despite some clumsy gameplay. I spent time with the folks at Paradox Interactive and developer Hardsuit Labs to ask questions and see the game in action. It captures much of the original’s mysterious mood, with some modern flourishes.
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Games give players countless tools to help turn the tide in their favour. But as players survive in a game longer, they unlock and gather more and more gear until their pockets are brimming with potions, antidotes and bombs.
The feeling of rummaging through your inventory in the middle of a fight is as tense as it is frustrating. I’d love to keep things simple, but most of the games I’m playing right now require as much inventory management as they do skilful combat.