Cowboy Bebop first aired internationally April 3 to June 26 in 1998, and two decades later, it's still one of the greats. Compete staffer Eric Van Allen started up a rewatch of the show and inspired all of the Cowboy Bebop fans on Kotaku and Compete's staff to reminisce about this foundational and groundbreaking anime.
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Last week I was on vacation, which was a great time to catch up on some TV. Kotaku's editor-in-chief Stephen recommended The Leftovers to me, an HBO show that finished a three season run last summer. I didn't expect to like the show as much as I did, and now all I want to do is talk about it. Jason Schreier and I sat down to do just that.
Netflix dropped another season of BoJack Horseman this weekend. As is tradition, I watched all of it all in one go without realising. While Kotaku's managing editor Riley MacLeod, intern Chloe Spencer and I had some problems with the fourth season's execution, we all still love this weird, depressing, hilarious show. So we sat down and talked about it.
Dragon Ball FighterZ, the gorgeous DBZ fighting game from Guilty Gear developer Arc System Works, won't be out until early 2018, but Ian Walker and I got to play a demo at an event in San Francisco last week. After (virtually) beating the snot out of each other, we talked about it.
StarCraft came out 20 years ago and became one of the most popular and prominent esports ever made. Maddy Myers and Eric Van Allen were children when the game came out, but they grew up surrounded by StarCraft's legacy. Now that Blizzard has released a remastered version of this classic game as well as StarCraft: Brood War, we're taking a moment to revisit what made it great and why it's still relevant today.