Horizon Zero Dawn is a beautiful game. Sometimes, it seems too beautiful. Here's how the developers achieved such an uncannily gorgeous look.
Tagged With visuals
Back in 2012, we took a look at Separable Subsurface Scattering (SSSS), a piece of graphics tech that looked very, very pretty. It looks a lot prettier in 2015.
Move out of the way, Infamous: Project Cars has got your number.
Now that you've seen the customisation options available in the PC version of Dark Souls II, why not see how it stacks up against the PS3 versiontoo? This video by IGN is especially useful if you're on the fence about which version to buy (and are a stickler for graphics).