Tagged With voice actors strike

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After a year of striking, countless career sacrifices, and some thorny negotiating, the video game voice actors of the Screen Actors Guild‐American Federation of Television and Radio Artists (SAG-AFTRA) finally came to a tentative agreement with the 11 struck game companies yesterday. Without some big demands met, it's easy to consider the tentative agreement a disappointment. Looking at the specifics, though, it's clear that SAG-AFTRA's small victories indicate steps forward in an industry that certainly isn't known for its progressive labour practices.

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After nearly a year striking, unionised video game voice actors just tentatively agreed to end their boycott against 11 games companies, a new Screen Actors' Guild-American Federation of Television and Radio Artists (SAG-AFTRA) press release said today. Voice actors had demanded residual payments, better protections for their voices, and more transparency about what projects they were working on and, in the tentative agreement, received much, but not all, of what they asked for.

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As we reported yesterday, EA's offices were picketed early this morning. It's all part of the voice actors' guild strike, which is targeting 11 companies that includes Activision, Insomniac Games, Disney, and more.

But the strike doesn't affect every game, only those that went into production after February 17, 2015. And as you'd expect, quite a few of those projects haven't been announced yet.