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  • Elden Ring: The Kotaku Australia Review

    Elden Ring: The Kotaku Australia Review

    You’re allowed to break the rules of game design if you give people something they didn’t know they wanted. It’s the unwritten rule: when you have something truly unique and desirable, you get to throw out the rulebook. Counter-Strike did this before the turn of the millennium. In a time of rocket jumps and instant…


  • Perth Dev Brings Flick Stick And Gyro Controls To Fortnite

    Perth Dev Brings Flick Stick And Gyro Controls To Fortnite

    Fortnite‘s controls just got a major buff, from an Australian dev with a great idea. Talk to console shooter players about their biggest complaints, and near the top of the list will almost always be unwieldy controls compared to the accuracy of a keyboard and mouse. That same complaint applies to Fortnite, which is playable…


  • This Week In Games: Face The Horizon And Enter The Forbidden West

    This Week In Games: Face The Horizon And Enter The Forbidden West

    Horizon: Forbidden West is finally here. Welcome back to This Week In Games, and to a week a lot of people have been waiting for. This week, there are a few significant titles to talk about beyond Aloy’s long-awaited return. Usually, with a launch this big, you’d see many other publishers steering clear. But Dying…


  • I Can’t Stop Thinking About OlliOlli World

    I Can’t Stop Thinking About OlliOlli World

    It’s been a couple of weeks since the preview window on Roll7’s OlliOlli World closed and I basically haven’t stopped thinking about it since. The OlliOlli series doesn’t hail from the Skate school of technical mastery. Instead, it comes from the Tony Hawk school of arcade score attacks. It thrives on the pleasure of stringing long combos together.…