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<oembed><version>1.0</version><provider_name>Kotaku Australia</provider_name><provider_url>https://www.kotaku.com.au</provider_url><author_name>Kirk Hamilton</author_name><author_url>https://www.kotaku.com.au/author/kirkhamilton-usa/</author_url><title>Concept Art Surfaces For Ron Gilbert's New Double Fine Game</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="S2b1pLTZKD"&gt;&lt;a href="https://www.kotaku.com.au/2011/11/concept-art-surfaces-for-ron-gilberts-new-double-fine-game/"&gt;Concept Art Surfaces For Ron Gilbert&#x2019;s New Double Fine Game&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.kotaku.com.au/2011/11/concept-art-surfaces-for-ron-gilberts-new-double-fine-game/embed/#?secret=S2b1pLTZKD" width="600" height="338" title="&#x201C;Concept Art Surfaces For Ron Gilbert&#x2019;s New Double Fine Game&#x201D; &#x2014; Kotaku Australia" data-secret="S2b1pLTZKD" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
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</html><description>Ever since hearing that Maniac Mansion and Monkey Island maestro Ron Gilbert had moved to Double Fine Productions (The Brutal Legend and Psychonauts studio headed by his old partner in crime Tim Schafer), I&#x2019;ve been dying to know what he&#x2019;s been working on.</description><thumbnail_url>https://www.kotaku.com.au/wp-content/uploads/2020/06/16/pgroup-googlepublishercentre-kotbrandmark.png?quality=75</thumbnail_url><thumbnail_width>1000</thumbnail_width><thumbnail_height>1080</thumbnail_height></oembed>
