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<oembed><version>1.0</version><provider_name>Kotaku Australia</provider_name><provider_url>https://www.kotaku.com.au</provider_url><author_name>Mark Serrels</author_name><author_url>https://www.kotaku.com.au/author/markserrels-usa/</author_url><title>How Rock Band Was Saved From Catastrophic Failure</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="BHzV7vqmW1"&gt;&lt;a href="https://www.kotaku.com.au/2011/11/the-incredible-story-of-how-rock-band-was-saved-from-catastrophic-failure/"&gt;How Rock Band Was Saved From Catastrophic Failure&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.kotaku.com.au/2011/11/the-incredible-story-of-how-rock-band-was-saved-from-catastrophic-failure/embed/#?secret=BHzV7vqmW1" width="600" height="338" title="&#x201C;How Rock Band Was Saved From Catastrophic Failure&#x201D; &#x2014; Kotaku Australia" data-secret="BHzV7vqmW1" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
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</html><description>Rock Band celebrated its fourth birthday last week and, to celebrate, Harmonix has released some videos that go into detail on the process of creating the game, and the struggles involved in actually shipping to retail. As a huge Rock Band fan with over 400 downloadable songs on my PS3 hard drive, I find this [&hellip;]</description><thumbnail_url>https://www.kotaku.com.au/wp-content/uploads/2020/06/16/pgroup-googlepublishercentre-kotbrandmark.png?quality=75</thumbnail_url><thumbnail_width>1000</thumbnail_width><thumbnail_height>1080</thumbnail_height></oembed>
