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<oembed><version>1.0</version><provider_name>Kotaku Australia</provider_name><provider_url>https://www.kotaku.com.au</provider_url><author_name>Mark Serrels</author_name><author_url>https://www.kotaku.com.au/author/markserrels-usa/</author_url><title>The Commodore 64 vs The ZX Spectrum</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="Af6M0Xball"&gt;&lt;a href="https://www.kotaku.com.au/2012/04/the-commodore-64-vs-the-zx-spectrum/"&gt;The Commodore 64 vs The ZX Spectrum&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.kotaku.com.au/2012/04/the-commodore-64-vs-the-zx-spectrum/embed/#?secret=Af6M0Xball" width="600" height="338" title="&#x201C;The Commodore 64 vs The ZX Spectrum&#x201D; &#x2014; Kotaku Australia" data-secret="Af6M0Xball" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
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</html><description>Before the Xbox 360 vs the PS3, before the PlayStation vs the Saturn, before the SNES vs the Megadrive, there was the Commodore 64 vs the Spectrum. Here in Australia it was barely a competition, but I remember fist fights kicking off in the playground over this debate. Now, thanks to Eurogamer&#x2019;s Digital Foundry, the [&hellip;]</description><thumbnail_url>https://www.kotaku.com.au/wp-content/uploads/2020/06/16/pgroup-googlepublishercentre-kotbrandmark.png?quality=75</thumbnail_url><thumbnail_width>1000</thumbnail_width><thumbnail_height>1080</thumbnail_height></oembed>
