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<oembed><version>1.0</version><provider_name>Kotaku Australia</provider_name><provider_url>https://www.kotaku.com.au</provider_url><author_name>Alex Walker</author_name><author_url>https://www.kotaku.com.au/author/alexwalker-usa/</author_url><title>The Tricks Skyrim Hides Behind The Camera</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="4kSO71gHc1"&gt;&lt;a href="https://www.kotaku.com.au/2018/03/the-tricks-skyrim-hides-behind-the-camera/"&gt;The Tricks Skyrim Hides Behind The Camera&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.kotaku.com.au/2018/03/the-tricks-skyrim-hides-behind-the-camera/embed/#?secret=4kSO71gHc1" width="600" height="338" title="&#x201C;The Tricks Skyrim Hides Behind The Camera&#x201D; &#x2014; Kotaku Australia" data-secret="4kSO71gHc1" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
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</html><description>Most people are pretty familiar with that opening Skyrim scene, when Alduin lays waste to Helgen before the player can be executed. When Alduin lands on the tower and starts breathing fire, your perspective is blurred and forced to the ground. Which, of course, is just a trick Bethesda uses to stop you from seeing [&hellip;]</description><thumbnail_url>https://www.kotaku.com.au/wp-content/uploads/2020/06/16/pgroup-googlepublishercentre-kotbrandmark.png?quality=75</thumbnail_url><thumbnail_width>1000</thumbnail_width><thumbnail_height>1080</thumbnail_height></oembed>
