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</html><thumbnail_url>https://www.kotaku.com.au/wp-content/uploads/2018/11/17/pmaxrvwuvdnpn7y4snae.png?quality=75&amp;w=1024</thumbnail_url><thumbnail_width>1024</thumbnail_width><thumbnail_height>1024</thumbnail_height><description>On September 20 Steve Sinclair, Digital Extremes&#x2019; creative director, tweeted out that its third-person shooter MMO Warframe had just gotten faster, decreasing latency by one millisecond to be precise. That was thanks to the work of Panic Button, an outside studio that in the last few years has focused on porting other companies&#x2019; games (Rocket [&hellip;]</description></oembed>
