<?xml version="1.0"?>
<oembed><version>1.0</version><provider_name>Kotaku Australia</provider_name><provider_url>https://www.kotaku.com.au</provider_url><author_name>Mike Fahey</author_name><author_url>https://www.kotaku.com.au/author/mikefahey-usa/</author_url><title>After Nearly Two Decades, Microprose Is Making Strategy And Simulation Games Again</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="GGx5AB7owg"&gt;&lt;a href="https://www.kotaku.com.au/2020/05/after-nearly-two-decades-microprose-is-making-strategy-and-simulation-games-again/"&gt;After Nearly Two Decades, Microprose Is Making Strategy And Simulation Games Again&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.kotaku.com.au/2020/05/after-nearly-two-decades-microprose-is-making-strategy-and-simulation-games-again/embed/#?secret=GGx5AB7owg" width="600" height="338" title="&#x201C;After Nearly Two Decades, Microprose Is Making Strategy And Simulation Games Again&#x201D; &#x2014; Kotaku Australia" data-secret="GGx5AB7owg" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
/*! This file is auto-generated */
!function(d,l){"use strict";l.querySelector&amp;&amp;d.addEventListener&amp;&amp;"undefined"!=typeof URL&amp;&amp;(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&amp;&amp;!/[^a-zA-Z0-9]/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret="'+t.secret+'"]'),o=l.querySelectorAll('blockquote[data-secret="'+t.secret+'"]'),c=new RegExp("^https?:$","i"),i=0;i&lt;o.length;i++)o[i].style.display="none";for(i=0;i&lt;a.length;i++)s=a[i],e.source===s.contentWindow&amp;&amp;(s.removeAttribute("style"),"height"===t.message?(1e3&lt;(r=parseInt(t.value,10))?r=1e3:~~r&lt;200&amp;&amp;(r=200),s.height=r):"link"===t.message&amp;&amp;(r=new URL(s.getAttribute("src")),n=new URL(t.value),c.test(n.protocol))&amp;&amp;n.host===r.host&amp;&amp;l.activeElement===s&amp;&amp;(d.top.location.href=t.value))}},d.addEventListener("message",d.wp.receiveEmbedMessage,!1),l.addEventListener("DOMContentLoaded",function(){for(var e,t,s=l.querySelectorAll("iframe.wp-embedded-content"),r=0;r&lt;s.length;r++)(t=(e=s[r]).getAttribute("data-secret"))||(t=Math.random().toString(36).substring(2,12),e.src+="#?secret="+t,e.setAttribute("data-secret",t)),e.contentWindow.postMessage({message:"ready",secret:t},"*")},!1)))}(window,document);
&lt;/script&gt;
</html><description>Founded in 1982 by game industry legends Sid Meier and Bill Stealey, developer and publisher Microprose released some of the greatest military simulation and strategy games ever made. After nearly two decades defunct, the Microprose name returns, with a trio of new strategy and simulation games in the works.</description><thumbnail_url>https://www.kotaku.com.au/wp-content/uploads/2020/06/16/pgroup-googlepublishercentre-kotbrandmark.png?quality=75</thumbnail_url><thumbnail_width>1000</thumbnail_width><thumbnail_height>1080</thumbnail_height></oembed>
