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</html><thumbnail_url>https://www.kotaku.com.au/wp-content/uploads/2020/06/16/pgroup-googlepublishercentre-kotbrandmark.png?quality=75</thumbnail_url><thumbnail_width>1000</thumbnail_width><thumbnail_height>1080</thumbnail_height><description>Helldivers 2 has changed a lot over the past five months, but that change has been largely incremental, taking place across a number of smaller, steadily released updates. It seemed like every other week, there was some new feature, enemy, or environment that was being debuted. Eventually, these releases slowed down, at least in part [&hellip;]</description></oembed>
