Tagged With 102

6

I spent an hour and a half tackling a single platforming sequence in Monster Boy and the Cursed Kingdom. Not an entire level or area. Just a short series of perilous jumps that I couldn’t quite get my head around. I loved every teeth-gritting, cursing-under-my-breath moment.

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Pokémon Let’s Go! Pikachu and Eevee are going to be divisive. The games seem meant to introduce a new generation of players to Pokémon, especially players who started with Pokémon Go.

The changes made to gameplay may frustrate longtime fans, including me; I started playing in the late ‘90s and kept up with the franchise since. But I can’t bring myself to dislike Let’s Go! Eevee. Despite the changes and the modern Pokémon Go-influenced touches, the magic of Pokémon persists in Let’s Go, just by virtue of it being Pokémon.

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I was in a trendy hotel in Sydney when I decided to indulge in some controversial and downright dirty behaviour. I was going to do something that you're really not supposed to. Something naughty.

I was going to test Sony's shiny new A9F OLED by plugging my Xbox One X into it.

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Tetris Effect takes the pure, near-perfect game design of the classic puzzle game and injects a cocktail of hallucinatory visuals mixed with a sublime soundtrack. It's a refreshing, modern update to a classic with an optional virtual reality component and more than anything, it's also the kind of game that I think we desperately need right now.

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Hitman series protagonist Agent 47 isn’t an interesting guy. Despite his gleaming, barcoded head, he disappears into a crowd. He can somehow pass for anyone, no matter how famous; he can seamlessly live their life and look great in their pants. He uses this ability to wreak havoc everywhere he goes. Hitman 2 investigates this, asking who 47 is and why he does what he does, and the game answers this best not with its cutscenes but through its gameplay: because he —and the player — can, because they both have a keen eye for everything that can go wrong.

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Hisense' Series 7 left quite the impression when it entered the market back in 2017 - and it left us excited to see what it would do with the 4K HDR 65-inch series 8. With a higher price point, it seemed to be making a play for some of the more expensive brands and models in market.

While there is lots to like here, there is room for improvement. But with the price tag its currently rocking - you may not care about the issues.

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Deraciné, the first PlayStation VR game from Dark Souls maker From Software, definitely isn’t for everyone. It’s a brief, slow-paced, story-heavy game set in a boarding school. You solve puzzles with an inventory of items in classic adventure game fashion, but unlike most classic adventure games, these puzzles are quite easy. Deraciné is more about experiencing the world and obsessively combing it for clues to its odd supernatural story.

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In Ubisoft's toys-to-life adventure, Starlink: Battle for Atlas, players are given access to a virtual (or physical) armada of starships and set loose in a gorgeous alien solar system, where they're free to do the same seven or eight things over again until the game ends or they get bored.

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From tip to tail, Red Dead Redemption 2 is a profound, glorious downer. It is the rare blockbuster video game that seeks to move players not through empowering gameplay and jubilant heroics, but by relentlessly forcing them to confront decay and despair.

It has no heroes, only flawed men and women fighting viciously to survive in a world that seems destined to destroy them.

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If you have never played The World Ends With You before, the Nintendo Switch version released yesterday is not a bad way to get into it. Final Remix retains the game’s great sense of humour, its fantastic music, and Tetsuya Nomura’s most restrained character designs.

But if you have played it before — say, if you’re a big fan of the original 2007 Nintendo DS version, like me — you will most likely be disappointed by the Switch port.

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Mega Man 11 is a fine game, and a worthy eleventh entry in a series that once set the bar for tricky platformers. It also feels oddly shallow, the latest iteration of a formula that has gone largely unchanged for decades.

Mega Man 11 is great at being a Mega Man game. Maybe that’s why it didn’t do much for me.

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Assassin’s Creed Odyssey is huge. Each new boundary is broken down the moment you reach it, the game world spilling out and expanding further and further than you can possibly imagine. It is big in the same way the Great Pyramids or Empire State Building are big, the result of untold amounts of labour and artistry distilled into something remarkable yet intimidating.

It isn’t a sandbox. It is a world, with all of the beauty, anxiety and inconsistency that entails.

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I recently left my apartment in northern California and drove a U-Haul full of my belongings to a new place in southern California. Although it’s a game that’s played by millions every day, I cannot recommend Moving.

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Valkyria Chronicles 4 is a game of extremes. Its romantic attitude towards soldiers clashes with a desire to tell a tale of mass violence and corpse-laden battlefields. It is as intimate as it is loud, and each moment captivates even if the parts are often greater than the whole.

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Destiny 2’s new expansion, Forsaken, turns the game into something that people can play as much as they want without running out of things to do. If anything, its tantalising new pursuits, designed to satisfy the appetites of the series’ most voracious players, may be too life-consuming.