For the longest time it felt as though video games were growing up with me.
The Legend of Zelda: Breath of the Wild's second piece of downloadable content, The Champions' Ballad, is a distillation of everything the game does well. Its collection of puzzle shrines holds some of the most inspired moments of the series, culminating in a wonderfully complex final dungeon. It is a strong end to the DLC season that elevates one of the year's best games to further heights.
Mario is synonymous with jumping, so the prospect of playing Odyssey without vaulting into the air probably sounds ludicrous. But, as it turns out, the game only considers very specific acts to be a "jump", prompting one YouTuber to see if he could finish the game while keeping the jump counter at zero.
I played a lot Xenoblade Chronicles 2 before its release. I had to wait until after its release to download the Japanese voiceover DLC. Using the in-game cutscene viewer, I rewatched every cutscene I'd seen so far in the game, in Japanese this time. I made a video cataloguing some of the little differences I noticed in the first two chapters.
Breath of the Wild's Champions' Ballad DLC has an amazing reward for anyone who bests its numerous trials. Prove yourself a champion and you'll get to ride the Master Cycle Zero. Here's how it looks in action.
In addition to Bayonetta 3, the earlier Bayonetta games are also headed to the Nintendo Switch, with 1 and 2 out in February 2018.