Last night was a fond walk down memory lane for any StarCraft fan. Between the announcement of StarCraft Remastered and the showmatches between old Brood War favourites like Lee Jae Dong and Lee "Flash" Young Ho, anticipation kept building for the night's climactic battle for the Global StarCraft II League finals.
Overwatch's quadrupedal African robot Orisa is so new that she isn't even allowed in the game's official competitive mode yet. Despite that, a team decided to pick her in a pro match yesterday evening, hours after she came out. It did not go well for them.
Draws are the bane of competitive Overwatch players' existence. All that work, and instead of the sweet taste of victory or the bitter agony of defeat, you get the sour milk breath of anticlimax. Late last week, Blizzard took the first steps to fix that. Some players, though, think they might have gone too far.
This weekend held many different events in some of the biggest esports, from League of Legends and Street Fighter to Call of Duty. In a small arcade tucked away in Akihabara, Japan, however, players were duking it out in some of the best bouts I've seen all weekend, in a language I don't understand and a game I hadn't heard of until this morning.