Just before the Christmas rush, the makers of Until Dawn released Hidden Agenda, a choose-your-own-adventure cop show. It's an entertaining romp for the most part, involving a Saw-esque killer on the loose and a dirty police department.

But rather than simply trying to unmask the killer, there's also a competitive mode where players get tasks encouraging them to force certain outcomes as the narrative unfolds. It sounds neat in theory, but in practice it ruins the pacing of the game and spoils the fun.


An Undertale speedrun usually lasts anywhere from one hour to an hour and a half. A speedrunner looking for a greater challenge put together their own exhaustive speedrun that collects every item, ending and fights ever boss, an undertaking that took over thirty-three hours to complete.


Nier Automata is cruel to its characters. An action role-playing game from Square Enix, very few games have made me react as strongly to the story as Automata. While Yoko Taro's games have always been disturbingly provocative as they dig at deep existential questions, the optional sidequests from the Machine Village exemplify what makes Automata so compelling and heart-wrenching.


It's that strange part of the year where no one's really sure what day it is and everyone's getting fat off Christmas leftovers and gifted chocolates. In case you're one of those people rolling around in a chocolate-flavoured haze: it is Friday today, and yes, the long weekend starts tomorrow. What will you be playing before we say goodbye to 2017?