It turns out there's a code to unlock Shin Akuma in Ultra Street Fighter II. Revealed by Capcom at this year's SDCC, you can play as the character's demon form by entering the following series of button presses while on the character select screen.
So was it International Karate, Karate Champ, Way of the Exploding Fist or Karateka? Yesterday's game was the latter - Karateka from Jordan Mechner, who used the same rotoscoping techniques later on to create Prince of Persia and, later in life, The Last Express. True legend of early game development.
Today's game made a similar impact on the industry. Can you guess what it is?
As Sega's Hail Mary pass on hardware, the Dreamcast wasn't exactly the miracle the company prayed for. But the long-dead console still has a massive fanbase, as a clever hacker who managed to port the infinitely addictive Flappy Bird to the Dreamcast's interactive memory card recently demonstrated.
Casual Prolix nearly went two for two yesterday - but it was cammobobbo who chimed in first, nailing yesterday's game as Rock n Roll Racing. Nice work, you two. One of Blizzard's early games and probably something they'll never make again, Rock n Roll was an isometric arcade racer. You can get it through Blizzard direct these days, although I think there's better arcade racers from that period.
But onto a new game! Let's see how you do.
Well down Casual Prolix, again. Yesterday's game was Syndicate, the original Bullfrog version. The icon was the persuadeotron, which you used to possess (of sorts) agents and researchers to take them back to your hovel. Good game, although it hasn't aged well at all.
Let's see if you can remember today's game.
Destruction Derby is still remembered quite fondly, it seems. Pretty much everyone nailed it, although there were a few people who thought it might have been the original GTA. Which I can understand, although I don't remember any cars in GTA having triangles on them for damage. They just crumpled and blew up.
Anyway, it's time for a new game. Let's see how you go.
Looks like everyone remembers Duck Hunt pretty fondly, then. I'm kind of surprised that I managed to draw the duck as accurately as I did, to be honest. But I've found it's nice to reach into something that everyone recognises easily every now and again. It's a fun walk down memory lane.
Let's see if we can do that again today.
There's a trailer out for a fan project called Mega Maker that aims to do what Nintendo's Super Mario Maker did for Capcom's little blue bomber. It's aimed for release on July 15, if it somehow doesn't get shutdown before then.
Yesterday's ScribbleTaku was a bit left of centre. Eventually Casual Prolix spotted the game as Abuse, a side-scrolling platformer from the mid 90's that shipped with its own level creator. Real good game. Unappreciated gem, I think.
Anyway, let's see how you all go with today's game. And I promise it'll be something a little more recognisable.