distance
-
The Callisto Protocol Director Blames Launch Issues On ‘A Damn Clerical Error’
Aggrieved Steam reviewers are likely enough indication that The Callisto Protocol has been having a pretty painful opening week. However, if you couldn’t tell from the choral cries of unplayable PC performance and console bugs, game director and Striking Distance Studios CEO Glen Schofield confirms it himself in a series of Twitter replies. Yes, his…
-
A Racing Game I’m Actually Really Excited About
I don’t like very many racing games, but Distance‘s high-flying antics and F-Zero-style looks have got my attention. I mean, check that out. It’s all speed, air, and pulsating lights that are one-part Tron and one-part skeezy underground rave. Also, cars can get cut in half and regenerate, and — unlike a not insignificant number…