in depth

  • The Fall of Rise of the Robots

    The Fall of Rise of the Robots

    Rise of the Robots tainted nearly everything it touched. This absolute car crash of a beat ‘em up ruined many a Christmas, as kids who’d looked forward to it all year, whipped into a froth by breathless magazine coverage, fired up the game on a snowy morning only to discover… it was awful. The game…

  • In Close to the Sun, Curiosity Matters More Than Combat

    Whether you want to refer to them as walking simulators or first-person narrative adventures, I’ve come to appreciate the slower paced nature of experiences like What Remains of Edith Finch and Firewatch this generation – especially when compared to the ‘spectacle’ other games seek to provide by thinking that bigger is better.