Last week, a poster on the message board NeoGAF asked why South Park: The Fractured But Whole was taking so long to develop. After all, isn't 2D easy to draw? "First and foremost," the poster wrote, "the game uses the same graphical style as the show. Which is probably the easiest to make." Well, my dear Mousnis, making a crummy-looking 2D game can be complicated.