The physical feature that most impressed players of the first great Company of Heroes real-time strategy game was the earth. In combat, under the impact of a grenade or tank shell, it cratered.
I did not ask for Lost Planet 3. Did you? Who demanded this game be made after Lost Planet 2 appeared to abandon the cool singleplayer bug-hunt-on-a-snowy-planet for its strange Monster Hunter-ised round-the-world jaunt designed for awkward four-player co-op?