It‘s almost midnight and I have spent the last hour killing myself over and over and over again. 205M. Too far. 199M. Almost there. 199M again. So close. This continues, the tapping of my space bar sharpening behind the force of frustration with each failed attempt, for dozens of playthroughs.
When the Metro 2033 was released in 2010 it contributed to raise the PC graphics bar making good use of the latest DirectX 11 rendering technologies such as depth of field and tessellation along with high resolution textures. Before that little was known about the developers of Metro.
I always found Metal Gear Solid 4 to be not a brilliant game, but a fascinating one. A mad ideologue glutted with tech retreads, again and again, the narrative he’s always dreamed of, and has never been able to get quite right.