this week in the business
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This Week In The Business: Buncha Crunch
“That was shit. This was the hardest.” — Rockstar co-founder Dan Houser says Red Dead Redemption 2 development set a new difficulty bar for the studio, in the same feature where he said “we were working 100-hour weeks” several times this year to finish the game.
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This Week In The Business: I Can’t Believe It’s Not Gambling
“Psychologically akin to gambling” — A phrase used to describe loot boxes by two researchers who conducted a survey of more than 7000 gamers. Their report said loot boxes as they exist right now can provide publishers with an unregulated way of “exploiting gambling disorders among their customers”.
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This Week In The Business: Difficult Evolutions
“We will weave this change into our cultural DNA and leave no room for sexism or misogyny. Inclusivity, diversity, respect, and equality are all non-negotiable. While there is much to improve, there is a tremendous amount of good at Riot that will drive this change. This is our top priority until we get it right.”…
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This Week In The Business: Condolences For Consoles
“The console as it exists today and your TV… In five years time, people will still have them, I imagine, just out of retro [sentiment]. They look good. But in 10 years, they will be in one of the other devices you have”. — Electronic Arts VP of strategic growth Matt Bilbey sees an eventual…