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Before They Were Heroes: The Art Of Team Fortress 2
Unlike perhaps any game since the 16-bit era, Team Fortress 2 has a look that is almost timeless. To get characters looking that good takes not only years of development, but years of concept art as well.
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These Fighting Game Ladies Will Kick Your Face In
Dan Howard is an artist who has worked with both role-playing game companies and, a little closer to home, Udon Entertainment, they who turn Capcom artworks into coffee table books.
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Hands On With StarCraft II: Heart Of The Swarm, Now With More RPG And Space Yetis
StarCraft II: Heart of the Swarm is a mutated beast of last year’s real-time strategy game infused with traces of point and click adventure. For StarCraft II‘s first expansion, the second chapter in Blizzard’s trilogy, the game is getting a dose of role-playing game elements.
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How Pokémon Was Born From Bug Collecting And Asperger’s Syndrome
As the creator of Nintendo’s Pokémon series, Satoshi Tajiri is one of the most important (if not well-known) developers working in video games today.