At today’s Windows 10 event, Microsoft and Lionhead Studios showed off the ability for Xbox One and PC users to play with (or against) one another across platforms in Fable Legends. The company didn’t mention whether this feature would be coming for any other games.
It seems likely, though. As part of a news release, Microsoft mentioned a new Xbox Live API:
“Xbox Live is social, interactive, and seamlessly integrated directly into Windows 10, bringing gamers the experiences they love across devices, like multiplayer gaming on Windows 10 against players on an Xbox One, and messaging and chat with friends. And developers will get full access to the Xbox Live API, making it easier to create more powerful gaming scenarios across devices.”
If developers want to implement cross-platform play, the feature should be available to them.
Comments
11 responses to “Fable Legends Will Let Xbox One And PC Gamers Play Together”
Wow, that sounds promising.
Really hope this doesn’t apply to FPS games, I can just picture one dude in an Xbox One server for Battlefield/CoD/Halo slaughtering everyone with a keyboard and mouse haha
You could always get one of these – http://xim4.com/
I doubt they would. There would be an issue with aim assist
Gahahaahaha
but I think you mean the other way around, Pc Fps plays a lot faster and is more precise haha
If you look back at shadowrun back on the 360 which was also cross platform, the console guys allways kicked ass to the point PC guys didnt want to play on mixed servers.
They really need to balance things to make it work.
This was apparently why they kept things separate in the first place; they were worried about an unfair advantage.
This game is going to be horrible = no faith.
But who actually wants to play Fable Legends?
hope they Dont bring the subscription to windows 10 as well.
I never could understand why you had to pay for a console, your internet connection and then a subscription to play online.
To stop dickheads that got banned making multiple accounts. Unless they want to pay each time.