In Real Life

You’ll Swear This Half-Life Headcrab Was The Real Deal

You may have seen this years ago, but since there’s a good chance you haven’t, here. See it now. Last week’s story on that awesome StarCraft statue outside Blizzard’s French offices reminded us that the primary artist involved, Steve Wang, is no strange to amazing video game craftsmanship.


In Real Life

Is ‘All This Violence’ Really What Video Games Are Made Of?

Last week, in the chaos around the total meltdown of Kingdoms of Amalur: Reckoning developer 38 Studios, one line stood out.


In Real Life

What Do You Want To Be When You Grow Up?

Sometimes we do things that aren’t video games. Like eat food, moonwalk, go to Woolworths in our underwear (just me? I’ll leave quietly). I thought it might be cool to have a place to discuss such endeavours. Today I want to ask you eight year old self a question: what do you want to be when you grow up?


In Real Life

Finally, A Sydney Showing For Indie Game: The Movie

Indie Game: The Movie is finally getting it’s world wide release on Steam, but what if you want to see it in a cinema? Melbourne is having a showing as part of the ACMI Game Masters exhibition — but what if you live in Sydney, like me? Well, looks like someon has had the foresight to organise a showing in Sydney.


In Real Life

Pokémon Vs Zombies Would Sell Billions

If you had to sit down and think of a game idea guaranteed to make billions, don’t waste your time thinking of something new. That’s madness! Too risky!


In Real Life

Show And Tell: Soundplay Interactive

Welcome to Show and Tell, a new regular that gives local Australian Indie Developers the chance to show their latest work, whether its a finished game or a work in progress. Today we’re talking to the folks at the newly formed Soundplay Interactive.


In Real Life

Miyazaki’s Films Reimagined As Dog-Eared Penguin Book Covers

Hayao Miyazaki’s films are marked by rich landscapes and innovative character designs, but these illustrations reduce those films to their most basic components, imagining them as minimalist Penguin book covers.


In Real Life

The Last Moments Of GAME

Last Friday GAME announced it was closing 60 of its stores, laying off 281 members of staff. Yesterday, one of those staff members had to help close a store, and he managed to capture a couple of final moments.


In Real Life

Talk Amongst Yourselves

This is where Kotaku readers go to talk about the stuff we’re not already posting about. Think of it as the official unofficial Kotaku community forum.


In Real Life

How Bad User Interfaces Are Ruining Video Games And Other Wonderful Things

I can summarise my experience designing user interfaces like this: if you were to place a refrigerator and a toilet side by side in a room with no windows and a door that locked from the inside, 9.3 out of 10 people entering that room would defecate in the freezer and urinate on the floor.