Late last week, Metal Gear creator Hideo Kojima revealed a new Zone of the Enders project. Fans of the sci-fi series have been waiting for Kojima to start work on a new Z.O.E. The thing is, he won’t be doing much much work on it.
It’s strange, I’ve somehow become accustomed to associating long development periods — say three to four years — with quality products, which is a bit silly. Now Capcom has come out and stated that it wishes to reduce the time its games spend in development, and doesn’t mind if it has to spend extra cash to make it so.
Gamasutra currently has a pretty interesting interview with David Cage, where he discusses, among other things, the development of Heavy Rain — its successes, its failures. His observation that Heavy Rain had to completely do away with ‘Game Over’ situations was perhaps the most interesting for me, mainly because that was precisely what I felt made the game so compelling.
Not too much of a huge surprise, as Electronic Arts earlier this month told everyone it’d be publishing another Need For Speed title in the final three months of the year, and everyone figured that would be Need For Speed: Most Wanted 2. Yesterday, IGN reported that an EA E3 booth schedule being sent around confirms the game will be shown in Los Angeles.
Publishing executives say complimentary stuff about their upcoming games all of the time. So what. But there’s an unusual history with Sleeping Dogs, which Square Enix will release Aug. 14 — it was formerly known as True Crime: Hong Kong until Activision washed its hands of the franchise in the Feb. 2011 bloodbath that killed off Guitar Hero.