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Where is Mark?
George Miller started up KMM Games in order to synchronise movie production and video game production, and one of those initial projects was a Mad Max game, to be produced by God of War 2 Director Cory Barlog, and timed with the release of Mad Max 4: Fury Road. Now it appears as though Cory Barlog has left the project.
A while back we broke the news that the former God of War 2 Director Cory Barlog was helping Australian movie legend George Miller (of Mad Max fame) set up the KMM video game studio in Sydney. Barlog himself stated he was working on a Mad Max video game, but the studio’s first project may end up being a game based on the upcoming Happy Feet 2.
Could you create a working video games in 48 hours? Could anyone? The incredibly creative participants in this year’s Game Jam say “yes”. But Game Jam is more than just a competition – it’s an event designed to help foster a new generation of Australian developers, an event designed to help them adjust to the rapidly changing Australian games industry. In this extensive feature, we go behind the scenes and speak to the people responsible for Game Jam, and watch this incredible event in action.
You may have heard of Cory Barlog – the Director of God of War II who left Sony Santa Monica after the completion of the game. What has he been doing in the meantime? Well, mostly working on the upcoming Mad Max title alongside movie Director George Miller and, as Barlog revealed during his judging stint at Game Jam, he’s also helping set up a new studio in Sydney.
God of War is a unique series, in that three different men lead the development team for each of the three games. How, then, would David Jaffe – original creator of the series – have ended things?
Yesterday, it was Star Ocean 4 designer Yoshinori Yamagishi going on about how video game storytelling could exceed books or film. Today, it’s Mad Max director George Miller. Tomorrow? Who knows.
God of War II designer and number one Facts of Life fan Cory Barlog got back to bloggin’ today, giving the world an update on his latest project, a video game based on Mad Max. Barlog’s whittling away on the game’s story with Mad Max director George Miller with the two having apparently “put the final touches on the Mad Max story and game design structure and mechanics.” We’re envisioning dialog tree choices like “Do you want to saw your own arm off? Y/N.”
Yes, it’s going to be a long wait for your digital Mad Max fix, kids, with Barlog writing that they’re “working with some publishers to get a deal locked down so we can start making this bad boy.” Temper your excitement for now, as Barlog warns “I have no idea when actual production will begin.”
Fortunately, Barlog notes that he’s also got a “little multi-player ditty” in the works, which is in the negotiations stages as well. He says it’s “freaking awesome.” It better not be Calling All Cars 2, Cory.
Shhh…it’s the Tree’s. They’re mad…they’re trying to kill us! [Don't Play Games With Me!]
Australian director George Miller has teamed up with former God of War II director Cory Barlog. Which explains where Cory got to. Obviously, they’re going to be working together on games based on movies. Their first project? Sadly, it’s not a Babe MMO, nor is it a collection of Happy Feet mini-games for the Wii. It’s Mad Max. Yeah. Mad Max. Miller’s had a fourth Mad Max film – “Fury Road” – in the pipeline for a while now, and thinks that working with Barlog from such an early stage in the film’s development will result in a kick-arse tie-in. Indeed, so close are the film and game that pre-production on the film’s been delayed so that both the film and the game’s development cycles are “in sync”.
Late last year, God of War II dev Cory Barlog left Sony. Then proceeded to drop off the face of the Earth, with only a small teaser posted on his blog offering a hint as to where he’d slinked off to. That hint was fleshed out a little on Friday, however, with Barlog indicating that while he’s still going to be working in the games industry, he’s also going to be doing some film work: I am going to be doing some work in games as well as in film. I started out wanted to work in film way back when. Unfortunately I worked on some stinky projects that made me question whether or not I really wanted to be in film. so I decided to take a break from film and go to do some work in games…Now that I have more free time and freedom to explore other things I am going to be taking full advantage of it.
Barlog stalkers and those holding out misplaced hope he’s working on a God of War film will be interested to know he plans on revealing more info on this film work in the next month or so. Questions, Questions, Questions…[Barlog's Blog]