Too Human was first announced as a PS1 game back in 1999, but does that really mean it’s been ten years in development? Nope, no, no way, no dice says Silicon Knights boss Dennis Dyack, who says development on the title only begun in earnest once they’d finished with their Metal Gear Solid port for the GameCube. So not ten years in development, then, but four. Course, that gives them even less of an excuse for some of the game’s more outdated elements, but hey, if Dennis wanted that cleared up, he’s cleared it up!
Too Human’s actually coming out. And good for it, it’s been long enough. But what are Silicon Knights doing next? According to boss Dennis Dyack, it’s going to be something completely different:
We’ve been lucky enough to make Legacy of Kain, Eternal Darkness, Too Human and if you look at all of those they’re all really different. The next game that we’re going to announce, not including the sequels to the trilogy, it’s nothing like anything else we’ve ever made before…We want to continue to do that to keep fresh. That’s really what’s important, and making sure that we continue to make new IPs but also continue to innovate in the genres that we try to… create content in, I suppose is the best way to describe it.
He still thinks a second and third Too Human are going to be made? Bless him. As for this mystery project, it’ll be with Sega, and if he’s teasing us like this a more formal announcement can’t be too far off.
Ah, Eternal Darkness. Never really got into it myself, but I can still see why people dig it, and I appreciate that. There weren’t many games like it last generation, and there definitely weren’t many games like it on the GameCube. So what do Silicon Knights think about returning to the series, should they ever actually get the Too Human “trilogy” out the door? Surprisingly, SK boss Dennis Dyack sounds keen as beans: There is a chance; we love all the games we work on. We don’t want to be pigeon-holed [into a genre] , we want to be known for strong content…There’s a strong chance we’ll return to it, but there’s no announcements yet.
No, no announcements, but the intent’s there, and that’s good enough for today. Thanks.
I don’t think that Dennis Dyack, fearless leader of Silicon Knights, is really a fan of any console platform that’s different from another. But that’s not going to stop him from weighing in on the epic, Xbox 360 Vs. PS3 processing power debates that we so enjoy. The 360 and the PS3 are equal in power in my eyes. Maybe the PS has more processing power. The 360 has more available memory. It’s pretty much a net, net.
Wait, the consoles are nets that are made to catch nets? But which net can catch nets better?? Developer Profile: Silicon Knights, And Where Is Too Human Anyway? [via n4g] More »