dennis dyack
Oh, So Too Human Didn’t Take Ten Years To Make
3:30PM Luke Plunkett | Too Human was first announced as a PS1 game back in 1999, but does that really mean it’s been ten years in development? Nope, no, no way, no dice says Silicon Knights boss Dennis Dyack, who says development on the title only begun in earnest once they’d finished with their Metal Gear Solid port for the GameCube. So not ten years in development, then, but four. Course, that gives them even less of an excuse for some of the game’s more outdated elements, but hey, if Dennis wanted that cleared up, he’s cleared it up! X3F Presents: Silicon Knights studio tour [X3F] More »
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Next Silicon Knights Game Nothing Like The Last Silicon Knights Game
2:30PM Luke Plunkett | Too Human’s actually coming out. And good for it, it’s been long enough. But what are Silicon Knights doing next? According to boss Dennis Dyack, it’s going to be something completely different: We’ve been lucky enough to make Legacy of Kain, Eternal Darkness, Too Human and if you look at all of those they’re all really different. The next game that we’re going to announce, not including the sequels to the trilogy, it’s nothing like anything else we’ve ever made before…We want to continue to do that to keep fresh. That’s really what’s important, and making sure that we continue to make new IPs but also continue to innovate in the genres that we try to… create content in, I suppose is the best way to describe it. He still thinks a second and third Too Human are going to be made? Bless him. As for this mystery project, it’ll be with Sega, and if he’s teasing us like this a more formal announcement can’t be too far off. Silicon Knights’ next game “nothing like” Too Human [CVG] More »
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Rein, Bleszinski, Dyack, Jaffe, Molyneux – STFU!
2:40AM Mike Fahey | Every year E3 comes and goes and we wind up with the same people being quoted over and over again. Is it because we respect their position in the games industry, or is it simply because they won’t stop flapping their gums for five minutes to let anyone else get a word in? Crispy Gamer has gathered the most obnoxiously vociferous members of the gaming business together into a little feature they call “The 10 People We Hope Will Shut the F*** Up at This Year’s E3″. I’m not sure whether I agree with their choices or not…not because they are dubious or anything…it’s just I’m not sure which of these guys I could take in a fight, and E3 is next week. Nintendo’s Reggie has those crazy eyes going for him, and Clifford “The Big Red” Bleszinski could easily be hiding Wolverine-like scrappiness under his cool, collected demeanour. Peter Moore is chiseled from granite…hmmm. I bet I could take the founders of Gamecock, but only by exploiting their penchant for wearing capes. The best part of the article comes at the end, where they mention the people they want to hear more from. They need to just sit Tim Shafer down in front of a PA system and have him deliver a running commentary for the entire length of the show. The 10 People We Hope Will Shut the F*** Up at This Year’s E3 [Crispy Gamer] More »
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There’s A “Strong Chance” Silicon Knights Will Return To Eternal Darkness
3:30PM Luke Plunkett | Ah, Eternal Darkness. Never really got into it myself, but I can still see why people dig it, and I appreciate that. There weren’t many games like it last generation, and there definitely weren’t many games like it on the GameCube. So what do Silicon Knights think about returning to the series, should they ever actually get the Too Human “trilogy” out the door? Surprisingly, SK boss Dennis Dyack sounds keen as beans: There is a chance; we love all the games we work on. We don’t want to be pigeon-holed [into a genre], we want to be known for strong content…There’s a strong chance we’ll return to it, but there’s no announcements yet. No, no announcements, but the intent’s there, and that’s good enough for today. Thanks. Dyack: Strong Chance Of Eternal Darkness Return News [TVG] More »