News

Quiet Indie Mystery Dear Esther Profitable In 6 Hours

This February is proving to be a fascinating month for non-traditional development and funding paths in game design. While Double Fine’s Kickstarter proposal has been in the news, indie title Dear Esther has been making small waves of its own.


January 17, 2012
PC

Q.U.B.E. Shows One Way For Indie Games To Get Money And Make It Back

How much does it take to make an indie game? How long until one makes a profit? The metrics on this kind of thing are always mysterious, but a new post on Indie Fund’s official website gives some enlightening information with regard to the first game funded by the small-developer investment collective to see release.


June 3, 2011
PC

Half Life 2 Mod Dear Esther To Receive Substantial Overhaul, 2011 Commercial Release

In 2008, Dan Pinchbeck of the University of Portsmouth created an interactive “ghost story” titled Dear Esther using Valve’s Source Engine, and its associated Half Life 2 art assets. The game achieved enormous critical success and established a devoted cult following. Now the title is set to receive a substantial makeover with the help of Indie Fund, and is due to enjoy a commercial release later this year.