Lightsaber

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The Official Wii Lightsabers

6:20AM June 26, 2009 | Mike Fahey

Why settle for cheap plastic imitation when you can have the cheap plastic real thing this fall, with the release of the official Star Wars Lightsaber and Clone Trooper Blaster accessories for the Nintendo Wii. More »


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Making The WiiSaber Is Hard

3:40AM November 8, 2007 | Mark Wilson

We already know that the WiiSaber (that’s Wii lightsaber…learn it, live it, love it) is coming, but just how hard is the task of design? Very hard. Like, it will be tough to get right, hard. And it’s not just because of the Wiimote itself—according to TT Games’ Jonathan Smith—one major developer behind the original Lego Star Wars games. …the way you have to tackle the animation for a character that can mimic your movements is quite intimidating…When I play a game I want to feel like I’m a Jedi, not like I’m some kind of imbecile who just keeps on stabbing stuff in the guts. You’re not going to be able to fight with style because you won’t know how to put the moves together.

It seems like we’re in need of a standardised lightsaber battle curriculum. Time for community colleges to step it up.

Will we ever get complete control of Star Wars’ lighty-up sticks? [gamesradar][picture]

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GameCity Hosts Wii Lightsaber Premier

6:20AM October 12, 2007 | Mike Fahey

England’s second GameCity festival is happening in Nottingham from October 24th to the 28th, and attendees will be the first to try out the Nintendo Wii-mote used as a lightsaber in Lego Star Wars: The Complete Saga. Not only that, but October 26th is Star Wars day at the festival, featuring Jonathan Smith of Travellers Tales discussing the Lego Star Wars series’ creation and success, a Physics of the Force demonstration featuring Natural Motion’s Euphoria engine, and a special discussion on “What Makes a Brilliant Star Wars Game”, featuring sci-fi expert Jonathan Hamblin and our own occasional contributor, Wonderland scribe Alice Taylor, who kicks several different varieties of ass. For tickets to the festival, visit GameCity.org. Hit the jump for full details on all of the Star Wars gaming goodness. More »


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Master Chief Wields Light Saber in Halo 3?

3:40AM October 6, 2007 | Mark Wilson

No, the picture is not proof of a special Halo lightsaber that’s unlocked for players logging their millionth hour. The effect is actually just a rocket getting fired at Master Chief’s hand. Sorry.

But still, it’s like if you had a picture of Angelina Jolie making out with Scarlett Johansson. Your brain knows it’s too good to be true, but you’re gonna save the memory all the same for a lonely night when you might need it.

Halo 3 gamers + too much time = recorded madness [gamesradar] More »


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LucasArts Promises The WiiSaber (Again)

2:40AM September 11, 2007 | Mark Wilson

Everyone knows the Wiimote’s Ultimate Purpose, and it’s not tennis. It’s badass Jedi lightsabering. And while we’ve had faith the Wiimote would one day transcend to lightsaber status (beyond waggling), LucasArts’ Mark Montuya has gone on the record to endorse the dream after recent silence on their front, calling the LEGO Star Wars: The Complete Saga “just a taster” for a future release of motion controlled lightsaber combat.

I feel bad in pointing out that the Wiimote’s lack of relative motion sensing is probably making the job a programming nightmare. And if developers don’t nail the project, it’s tough to predict who will look worse: Nintendo or LucasArts. On a lighter note, we’re getting Wii Lightsabers! Hooray! More Motion-Sensitive Lightsabers Coming to Wii [via maxconsole] More »