Snapshot looks like a very cute game indeed. The puzzle-platformer works on the premise that the player character has a camera that basically works like a global cut-and-paste tool. He takes a picture of something in the world, then pastes that picture somewhere else. Ta-da! Obstacle moved, path smoothed.
Last week, Sanzaru Games, the maker of Sly Cooper: Thieves in Time said the game would also release on the PlayStation Vita at the same time it arrives for the PS3. This video from the PlayStation Blog sheds more light on what that will mean.
The original Planetside was perhaps a little ahead of its time. A massively multiplayer FPS in a time when broadband was still finding its feet. Even so, it was magnificent by way of its ambition alone and as lag-stricken as it was (at least, for Australian players), I still remember it fondly — nothing quite beats carrying a pair of rocklet rifles and blowing the crap out of heavily-armed MAX.
Nearly two years ago at E3 2010, Sony showed off a game that demonstrated the true potential the PlayStation Move. Today it quietly slips onto retail shelves. Anyone excited for Sorcery?
Sony’s “Music Unlimited” app, a streaming music service in the vein of Spotify, is launching this week for iPhone and iPad. Previously, it had been available only for Sony devices (including the PS3) and Android phones. [CNET]